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March 16, 2008


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As long as the game has the memory it needs, IE being reidnest in memory has no impact on performance. But, that's not really what's happening with ReadyBoost. The game can have all the memory it wants even pushing IE out of memory. By keeping the IE pages in the NVRAM cache it means that IE can come back up faster when the game is done being played. The key is random i/o times. When you're done with your game and you switch back to IE, it has to pagefault any memory pages that were pushed out. 4KB random reads off of the HDD happens at like 12ms meaning that if you page in 10MB of pages it takes 10sec+. Random i/o off of NVRAM happens at closer to 1ms, so that same 10MB comes in ~1sec. None of this affects the game perf since it's the active foreground app and can snag all the memory it needs without being blocked on IE whatsoever.

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